Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology 2012
DOI: 10.1145/2380116.2380177
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Extended multitouch

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Cited by 50 publications
(9 citation statements)
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“…A multitude of studies on touch detection have reported taking advantage of depth devices, such as the use of stereo cameras [10] or the combination of fixed depth and thermal cameras [11]. Wilson [12] utilized a single fixed depth camera to sense touch on a tabletop, the similar environment has been implemented in [13]. However, these background modeling approaches do not work sufficiently well in our daily environments because of the rapid background changes caused by head motions.…”
Section: Related Researchmentioning
confidence: 99%
“…A multitude of studies on touch detection have reported taking advantage of depth devices, such as the use of stereo cameras [10] or the combination of fixed depth and thermal cameras [11]. Wilson [12] utilized a single fixed depth camera to sense touch on a tabletop, the similar environment has been implemented in [13]. However, these background modeling approaches do not work sufficiently well in our daily environments because of the rapid background changes caused by head motions.…”
Section: Related Researchmentioning
confidence: 99%
“…Benko et al [3] used EMG to sense users' hand movements and demonstrate a range of enhanced touch interactions, which included pressure detection, contact finger identification and off-surface pinch, throw and flick gestures. Murugappan et al [35] used a Kinect depth-camera to develop a range of enhanced touch interactions including the identification of the contact finger and the recovery of hand posture. Marquardt et al [32] presented a broad range of touch interaction techniques that extended the traditional vocabulary of interaction with an interactive tabletop, by tracking users' gestures above the surface with a Vicon motion tracking system.…”
Section: Related Workmentioning
confidence: 99%
“…A number of researchers have investigated different methods to infer touch pressure, and the interaction opportunities made possible by this [13,21,38,39,40]. While they have the potential to support a selection of rich and expressive interactions, they depend on specialized hardware, with [35,32] requiring a static camera-based tracking system that would not be appropriate for a mobile device context. Other methods have been proposed to provide enhanced touch interactions via pressure using the hardware available in a commodity smartphone.…”
Section: Related Workmentioning
confidence: 99%
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“…Other prototypes developed in the literature are mainly based on contacts geometry [1,5,9,31,18,29], RGB and depth cameras [4,11,13,17,24,30,33], and fingerprints [27,16].…”
mentioning
confidence: 99%