2009
DOI: 10.1080/01449290701763454
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Exploring the emotional, aesthetic, and ergonomic facets of innovative product on fashion technology acceptance model

Abstract: In the realm of popular consumer electronics, it is important for companies to realise consumers' perceptions that can potentially sway the process of choosing and purchasing decision. This paper attempts to explore the emotional, aesthetic, and ergonomic conceptions into the fashion technology model to examine the impact of the consuming public acceptance. The work extends the literature on brand attachment, need for uniqueness theory, fashion theory, TAM, and innovation diffusion theory. Through empirical st… Show more

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Cited by 66 publications
(32 citation statements)
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“…Existing studies on interactive technology also suggest that a consumer's level of innovativeness affects his or her acceptance of innovative interactive technology and ARIT in particular [37,38]. For example, early adopters of innovative technology have a significantly different level of acceptance of innovative interactive technology than others such as late adopters [74]. Nevertheless, it remains unknown by the current study results whether or not consumers who have different innovative involvement would be concerned about different factors of technology acceptance [77].…”
Section: Introductioncontrasting
confidence: 46%
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“…Existing studies on interactive technology also suggest that a consumer's level of innovativeness affects his or her acceptance of innovative interactive technology and ARIT in particular [37,38]. For example, early adopters of innovative technology have a significantly different level of acceptance of innovative interactive technology than others such as late adopters [74]. Nevertheless, it remains unknown by the current study results whether or not consumers who have different innovative involvement would be concerned about different factors of technology acceptance [77].…”
Section: Introductioncontrasting
confidence: 46%
“…Different characteristics of consumers with respect to innovation will greatly influence consumers' acceptance of innovative interactive technology [74]. Liu et al [43] added personal innovativeness [1] to their model, with the construct being defined as an individual's disposition toward trying any new information technology.…”
Section: The Moderating Role Of Cognitive Innovativenessmentioning
confidence: 99%
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“…However, to best of our knowledge, this is the first paper in e-commerce research that attempts to conceptualize the unexplored area of 3-D visualization in online shopping. Furthermore, the sample is biased (7 men, 26 women) especially when the research topic is relevant to aesthetics, which might be interfered by participant gender [26,27].…”
Section: Discussionmentioning
confidence: 99%
“…They are cognitive ergonomics [18,19], positive ergonomics [20,21], emotional ergonomics [22][23][24][25], and spiritual ergonomics [26,27].…”
Section: Development Of Ergonomicsmentioning
confidence: 99%