2000
DOI: 10.1111/1467-9817.00111
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Exploring the effects of talking book software in UK primary classrooms

Abstract: This paper reports on an exploratory study concerning the effectiveness of specific design features in talking book software. Talking book software has the potential to complement current approaches to literacy instruction. In addition to common features such as word pronunciations, the implementation included sub-syllabic word pronunciations, hints to encourage independent word identification and activities to reinforce specific reading skills. Two versions of the software were compared using both qualitative… Show more

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Cited by 68 publications
(52 citation statements)
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“…It concerns activities and games that run on large classic game consoles, specialized consoles, personal computers, smartphones and tablets (Chiong & Shuler, 2010). Researchers such as Klein et al, (2000), Lewin (2000), Segers and Verhoeven (2005), Comaskey, Savage and Abrami, (2009), Zaranis and Kalogiannakis (2011b) document the positive impact of digital applications in the educational development of preschool age children. Other studies show that electronic activities and games attract children and seem to stimulate them in a more constructive manner than the standards the conventional education has adopted so far (Klawe, 1999;Prensky, 2001;Zaranis & Kalogiannakis, 2011a).…”
Section: Digital Activities and Childrenmentioning
confidence: 99%
“…It concerns activities and games that run on large classic game consoles, specialized consoles, personal computers, smartphones and tablets (Chiong & Shuler, 2010). Researchers such as Klein et al, (2000), Lewin (2000), Segers and Verhoeven (2005), Comaskey, Savage and Abrami, (2009), Zaranis and Kalogiannakis (2011b) document the positive impact of digital applications in the educational development of preschool age children. Other studies show that electronic activities and games attract children and seem to stimulate them in a more constructive manner than the standards the conventional education has adopted so far (Klawe, 1999;Prensky, 2001;Zaranis & Kalogiannakis, 2011a).…”
Section: Digital Activities and Childrenmentioning
confidence: 99%
“…Olofsson (1992) developed a similar computer program using a Scandinavian textto-speech unit which allowed children to read a text on the screen and use the mouse to request the pronunciation of a word. Others researchers have created similar systems and investigated different types of feedback (Elbro, Ramussen, & Spelling, 1996 in Danish;Lewin, 2000;Underwood, 2000 in English;Van Daal & Reitsma, 1990. There is agreement and evidence that children enjoy using talking books (Littleton, Wood, & Chera, 2004).…”
Section: Computer-aided Learningmentioning
confidence: 99%
“…Interactive storybooks on a computer enable children to interact with the story (Anderson, 1992;Underwood & Underwood, 1998) and can thus enhance both vocabulary (Stine, 1993) and text comprehension (Miller, Blackstock, & Miller, 1994). Children just starting to read have also been found to benefit from talking books with accompanying text and reinforcement activities (Lewin, 2000).…”
Section: Content Of Each Cd-rommentioning
confidence: 99%