2020
DOI: 10.3390/electronics9101623
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Exploring the Effects of Scale and Color Differences on Users’ Perception for Everyday Mixed Reality (MR) Experience: Toward Comparative Analysis Using MR Devices

Abstract: With continued technological innovations in the fields of mixed reality (MR), wearable type MR devices, such as head-mounted display (HMD), have been released and are frequently used in various fields, such as entertainment, training, education, and shopping. However, because each product has different parts and specifications in terms of design and manufacturing process, users feel that the virtual objects overlaying real environments in MR are visualized differently, depending on the scale and color used by … Show more

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Cited by 9 publications
(13 citation statements)
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References 22 publications
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“…In the right side of Figure 8, we divide the data processing method into two categories: manual observation (Manual) ( [61], [73]) and computer program calculation (Program) ( [62], [115]). These two methods represent how the experimenter processes the data obtained via the measurement method and detailed procedure mentioned above.…”
Section: Methodsmentioning
confidence: 99%
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“…In the right side of Figure 8, we divide the data processing method into two categories: manual observation (Manual) ( [61], [73]) and computer program calculation (Program) ( [62], [115]). These two methods represent how the experimenter processes the data obtained via the measurement method and detailed procedure mentioned above.…”
Section: Methodsmentioning
confidence: 99%
“…In this diagram, the number of measurement-related papers assigned to each category appears in the upper right corner of that category (some papers may be classified in more than one category). First, we divide papers into four categories according to the main environmental factors manipulated and/or assessed in the papers, which are: indoor environment vs. outdoor environment (In/Out) [55]- [58], virtual environment vs. virtual/real environment (Real/Virtual environment) [59], [60], color difference [61], [62], and luminance difference [63], [64]. (The reference list for each environmental factor is listed in the Appendix A) We provide more detailed information about these four environmental factor categories in section V.…”
Section: Categorization: Environmental Factors User or Device Measure...mentioning
confidence: 99%
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“…XR has received significant attention as a key technology for education, training, gaming, advertising, and shopping given its ability to add effective information for our everyday lives [1,2]. This technology can create various situations with useful datasets and interactions to improve a user's experience [3]. In particular, it is actively used for situational training in place of actual people [4].…”
Section: Introductionmentioning
confidence: 99%