“…In addition, current iVR technology allows for the integration of high-fidelity perceptual information (e.g., position, orientation, shape, size, or motion) and additional abstract information (e.g., video, graphs, and text) into a single virtual environment, which would enable the teaching of complex geological concepts through understandable visual demonstrations (Bowman et al, 2003). Such explicit graphical presentations might act as a "cognitive prosthetic" for students with lower spatial ability (Mayer and Sims, 1994;Höffler and Leutner, 2011;Jamieson et al, 2014;Zhao et al, 2020); that is, low-ability learners could gain a particular benefit from accessing an information-rich iVR environment, as they have difficulty mentally constructing their own representation when learning about geological features and processes from the textbook or a traditional field trip alone. This is also important for the present study, as it has been shown that lowspatial-ability learners can benefit more from a desktop VR application in comparison with high-spatial-ability learners (Lee et al, 2009).…”