2023
DOI: 10.1021/acs.jchemed.2c00732
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Exploring the Effect of Virtual Reality on Learning in General Chemistry Students with Low Visual-Spatial Skills

Abstract: Studies have demonstrated that visual-spatial skills correlate with student performance and success in science, technology, engineering, and math (STEM). The ability to reason with spatial information is essential for conceptual subjects like chemistry, a deep understanding of which requires dealing with the invisible world of atoms and molecules and linking microscopic properties to macroscopic observables. The link between spatial ability and chemistry achievement is well-studied and documented. The extent t… Show more

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Cited by 10 publications
(13 citation statements)
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References 38 publications
(103 reference statements)
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“…The mean quiz scores of the class increased from 7.45 ± 0.16 before VR to 8.12 ± 0.16 after VR, indicating that VR was successful in facilitating students’ learning and enhancing their academic performance. This positive finding aligns with prior research suggesting that the incorporation of VR in education can meaningfully improve quiz performance. ,, Interestingly, along with improvement in quiz scores, the mean quiz completion time decreased by 19% from 7.39 ± 0.24 min before VR to 5.98 ± 0.26 min after VR. This significant decrease in completion time suggests that VR was also effective in accelerating the time taken to recall and apply crystallography concepts.…”
Section: Resultsmentioning
confidence: 99%
“…The mean quiz scores of the class increased from 7.45 ± 0.16 before VR to 8.12 ± 0.16 after VR, indicating that VR was successful in facilitating students’ learning and enhancing their academic performance. This positive finding aligns with prior research suggesting that the incorporation of VR in education can meaningfully improve quiz performance. ,, Interestingly, along with improvement in quiz scores, the mean quiz completion time decreased by 19% from 7.39 ± 0.24 min before VR to 5.98 ± 0.26 min after VR. This significant decrease in completion time suggests that VR was also effective in accelerating the time taken to recall and apply crystallography concepts.…”
Section: Resultsmentioning
confidence: 99%
“…As mentioned, this is heavily influenced by the search strategy employed on the WoS. However, it is interesting to note that their connections reveal a trend in knowledge areas and fields whose investigation can be deepened like “education”, “simulation”, and “computer-based learning”. …”
Section: Discussionmentioning
confidence: 99%
“…Typical chemistry experiments are limited by many issues such as the speed of reaction, cost, and safety [30], and our VR-based teaching environments allow students to have experiences of virtual experimental operations. Also, in similar research works related to interactive feedback, although they mainly focused on virtual object recognition for selection and manipulation [31], we studied changes in virtual objects without using haptic equipment. Thus, we believe that our results will help develop a general-purpose VR system that can overcome the limitations of haptic equipment, and our findings have implications for the design of more effective VR classroom systems in terms of higher learning effectiveness.…”
Section: Experiments and Discussionmentioning
confidence: 99%
“…Figure 2 shows the system configuration of the proposed virtual chemistry classroom: the participant wearing the immersive HMD can interact with a molecular model of the virtual object (e.g., an atom) using a joystick (or controller). Some elements of the educational process and evaluation methods were borrowed from recent research works on the chemistry VR classroom [30,31]. For the test conditions, 3D virtual molecular models were constructed using Unity3D, and the participating students interacted with 3D models in a given VR classroom environment.…”
Section: System Overviewmentioning
confidence: 99%