CHI '12 Extended Abstracts on Human Factors in Computing Systems 2012
DOI: 10.1145/2212776.2223851
|View full text |Cite
|
Sign up to set email alerts
|

Exploring infrastructure assemblage in volunteer virtual organizations

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1

Citation Types

0
4
0

Year Published

2013
2013
2013
2013

Publication Types

Select...
2

Relationship

1
1

Authors

Journals

citations
Cited by 2 publications
(4 citation statements)
references
References 8 publications
0
4
0
Order By: Relevance
“…provide appropriate sociotechnical infrastructure to support player needs [9,12]. Our analysis also has implications for the future design of hybrid gaming environments and collaborative systems.…”
Section: Implicationmentioning
confidence: 99%
See 1 more Smart Citation
“…provide appropriate sociotechnical infrastructure to support player needs [9,12]. Our analysis also has implications for the future design of hybrid gaming environments and collaborative systems.…”
Section: Implicationmentioning
confidence: 99%
“…The players were primarily strangers, brought together by a common interest. They had to negotiate a large set of challenges to play a nation-wide ARG with no clear rules, no structured teams and no gamesupplied tools for teaming, tasking and collaboration [9,12].…”
Section: Introductionmentioning
confidence: 99%
“…Given that ILB did not provide players with guidance or infrastructure for completing game tasks, players assembled their own strategies and tool sets [32]. These tools were used to document locations, report incomplete tasks, and to provide players with general information on how to perform a task.…”
Section: Self-organization Teaming and Taskingmentioning
confidence: 99%
“…Consequently, we draw on literature from the fields of qualitative research methods, game studies, and CSCW. With our research goals in mind, we examined the virtual coordination and ad-hoc teaming characteristics identified in the CSCW literature on editing in Wikipedia [32], opensource software development [9], community crisis response [20] and software maintenance [15]. The latter researchers identified leaders, gatekeepers and followers as three types of participants in collaborative information management, and these types were influential in our inductive coding to help identify markers of participation.…”
Section: Introductionmentioning
confidence: 99%