2023
DOI: 10.3390/su15129184
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Exploring Immersive Co-Design: Comparing Human Interaction in Real and Virtual Elevated Urban Spaces in London

Ahmed Ehab,
Tim Heath

Abstract: Virtual reality (VR) technology has the potential to revolutionize public engagement in the design of urban projects, leading to more sustainable and inclusive environments. This research scrutinizes this potential through a study of elevated urban spaces, specifically the Sky Garden and Crossrail Place in London. Comparing real and virtual interactions, the aim is to highlight their differences and similarities while underscoring the importance of design decision-making for sustainable public places. Through … Show more

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Cited by 5 publications
(2 citation statements)
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“…White M and other scholars use virtual reality technology to design street scenes to provide safe and comfortable walking conditions for pedestrians 15 . Ehab A and other scholars used immersive design to compare human interaction in the real and virtual elevated urban spaces of London Sky Garden, and explored the geographical virtual language landscape of Dublin urban area, providing an important reference for urban design 16 , 17 . Scholars such as Saorin J L explored the experience of VR environment users through landscape design in indoor and outdoor environments.…”
Section: Related Workmentioning
confidence: 99%
“…White M and other scholars use virtual reality technology to design street scenes to provide safe and comfortable walking conditions for pedestrians 15 . Ehab A and other scholars used immersive design to compare human interaction in the real and virtual elevated urban spaces of London Sky Garden, and explored the geographical virtual language landscape of Dublin urban area, providing an important reference for urban design 16 , 17 . Scholars such as Saorin J L explored the experience of VR environment users through landscape design in indoor and outdoor environments.…”
Section: Related Workmentioning
confidence: 99%
“…Instead of replacing humans, the objective is to augment human capabilities, enabling them to participate in advanced decision-making, creativity, and problem-solving. This industry also champions digital access equity, aiming to equip underserved communities with modern tools and training, thus reducing biases and promoting inclusivity [105]. The potential of the metaverse, which blends physical and digital interactions, is likened to past innovations such as the internet and e-commerce, offering tools to effectively manage the transition to AEC Industry 5.0 [126].…”
Section: Human-centric Evolution: Navigating the Transition To Aec In...mentioning
confidence: 99%