Proceedings Computer Graphics International, 2004.
DOI: 10.1109/cgi.2004.1309280
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Exploring collaboration with group pointer interaction

Abstract: Enabling group collaboration is important in computer graphics today. We have developed a framework that supports multiple pointing devices to explore the collaborative utility of multiple mice and laser pointer interaction in graphical environments. Because most pointing device comparisons are done in the context of single user performance, very little is known about the affordances of collaborating with multiple pointing devices. We present an experimental comparison of mouse pointer to laser pointer interac… Show more

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Cited by 11 publications
(10 citation statements)
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“…In immersive virtual environments, such pointers are often implemented with a 3D tracking wand or stylus [12]. With recent interest in camera-tracked laser pointer interaction, pointer input is making its way into mainstream interaction as an alternative for interaction with shared displays and other large screen environments [16,20,28].…”
Section: Mice Pointers and Pensmentioning
confidence: 99%
“…In immersive virtual environments, such pointers are often implemented with a 3D tracking wand or stylus [12]. With recent interest in camera-tracked laser pointer interaction, pointer input is making its way into mainstream interaction as an alternative for interaction with shared displays and other large screen environments [16,20,28].…”
Section: Mice Pointers and Pensmentioning
confidence: 99%
“…It also enables measurement of the optimal location of surgery entry points by using laser technology. According to Vogt et al (2004) precise laser pointing can improve collaboration among multiple users operating in graphical virtual environments. Structured light and laser beam projector can also improve human perception and awareness, simplifying human action, thus improving the efficiency and precision of teleoperation (Park, 2000).…”
Section: Overview: Advantages and Opportunities In Using Lasers For Cmentioning
confidence: 99%
“…In some cases, these objects are readily available but not something that the majority of people carry with them ubiquitously -for example laser pointers [9,38] or Wiimotes [8,19]. In other cases, these objects are everyday objects found in the environment that are then selectively augmented and co-opted as input [4,31].…”
Section: Distant Pointing Techniquesmentioning
confidence: 99%