Creativity and Cognition 2022
DOI: 10.1145/3527927.3532802
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Exploring affordances through design-after-design: the re-purposing of an exhibition artefact by museum visitors

Abstract: Museums have increasingly focused on digital technologies and play as means to provide personalized, engaging experiences for their audience. Balancing educational and playful values is often conflicting. To address that conflict, museums often employ participatory design strategies. However, those strategies usually end after the deployment of those experiences, thus they do not accommodate for what occurs during actual use. In this article, we follow Light House, a research-through-design experiment of an in… Show more

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Cited by 4 publications
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