2020
DOI: 10.1007/978-3-030-64984-5_23
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Exploring a Learning Architecture for General Game Playing

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Cited by 4 publications
(5 citation statements)
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“…GAZ [7] is the first deep reinforcement learning algorithm in GGP to outperform the UCT benchmark in most games except Babel [9,19]. The main process of the algorithm is almost the same as in Alp-haZero, as shown in Figure 1.…”
Section: Gazmentioning
confidence: 98%
See 3 more Smart Citations
“…GAZ [7] is the first deep reinforcement learning algorithm in GGP to outperform the UCT benchmark in most games except Babel [9,19]. The main process of the algorithm is almost the same as in Alp-haZero, as shown in Figure 1.…”
Section: Gazmentioning
confidence: 98%
“…Deep reinforcement learning (DRL) is a subfield of machine learning that combines reinforcement learning (RL) and deep learning. It has had many successful applications in games [3,6,14,15,16,17,18] and has been recently introduced into GGP [7,9,19,20].…”
Section: Drl For Ggpmentioning
confidence: 99%
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“…Although the architecture presented in AlphaZero was general across the three games, the networks had were specific for each game and had to be trained separately due to the varying state representations. Several recent work (Goldwaser and Thielscher 2020;Gunawan et al 2020) have extended the methods in Alp-haZero to the domain of GGP and shown their effectiveness. The neural networks are used similarly as in AlphaZero for optimal move selection and are specific for individual games too.…”
Section: Related Workmentioning
confidence: 99%