2013
DOI: 10.1111/jcal.12018
|View full text |Cite
|
Sign up to set email alerts
|

Exploring 3‐D virtual reality technology for spatial ability and chemistry achievement

Abstract: We investigated the potential of Second Life ® (SL), a three-dimensional (3-D) virtual world, to enhance undergraduate students' learning of a vital chemistry concept. A quasiexperimental pre-posttest control group design was used to conduct the study. A total of 387 participants completed three assignment activities either in SL or using two-dimensional (2-D) images. Students were administered an 11-question chemistry achievement test and two measures of spatial ability (Purdue Visualization of Rotations Test… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1

Citation Types

2
49
0
2

Year Published

2014
2014
2024
2024

Publication Types

Select...
6
4

Relationship

0
10

Authors

Journals

citations
Cited by 72 publications
(54 citation statements)
references
References 23 publications
2
49
0
2
Order By: Relevance
“…They found that students with low spatial ability performed better with animation instructions than with static pictures which was supported by the ability-as-compensator hypothesis (Mayer, 2001). Study of Merchant et al (2013) also identified that low spatial ability learners achieved better performance in 3-D virtual learning compared to 2-D images. The ability-ascompensator hypothesis posits that constructing mental animations from non-dynamic materials need spatial ability (Höffler & Leutner, 2011).…”
supporting
confidence: 51%
“…They found that students with low spatial ability performed better with animation instructions than with static pictures which was supported by the ability-as-compensator hypothesis (Mayer, 2001). Study of Merchant et al (2013) also identified that low spatial ability learners achieved better performance in 3-D virtual learning compared to 2-D images. The ability-ascompensator hypothesis posits that constructing mental animations from non-dynamic materials need spatial ability (Höffler & Leutner, 2011).…”
supporting
confidence: 51%
“…One of the unique advantages of computer‐based learning environments (Hartley, ; Kester, Kirschner, & Corbalan, ; Merchant et al ., ; Schroeder & Adesope, ) is the opportunity to employ an APA to facilitate the learning processes. APAs can support and stimulate cognitive processes through a variety of instructional support strategies (Moreno, , ; Woo, ).…”
Section: Introductionmentioning
confidence: 99%
“…Representative examples include computer simulations (Novak, 2013), computer animations (Sangin, Dillenbourg, Rebetez, Bétrancourt, & Molinari, 2008), intelligent tutoring systems (Hooshyar et al, 2016), animated pedagogical agents (Johnson, Ozogul, & Reisslein, 2014), virtual reality (Merchant et al, 2013), augmented reality (Bressler & Bodzin, 2013), and remote virtual laboratories (Potkonjak et al, 2016). Such technologies are particularly attractive to many contemporary tech-savvy students, as they promote active learning and can be easily and widely adopted at both formal and informal education sites with no requirement for expensive physical facilities and instrumentations.…”
Section: Background Introductionmentioning
confidence: 99%