“…All six studies focused on game-based Arabic language learning, but the target group and research design of the studies were different depending on the nature. They followed pre-test/post-test design (i.e., 3/15) (Kotob and Ibrahim, 2019;Ritonga et al, 2022;Abdelhamid et al, 2023), quantitative approach (i.e., 8/15) (Sahrir and Alias, 2011;Yan Mei et al, 2018;Azmi and Zakaria, 2020;Putri et al, 2021;Riwanda et al, 2021;Bin Jaafar and Yusoff, 2022;Ismath et al, 2022;Noor et al, 2023), content analysis (i.e., 1/15) (Al-Bulushi and Al-Issa, 2017), experiment (i.e., 3/15) (Kenali et al, 2019;Al Hejaili and Newbury, 2023;Mazer and Al-Ajlouni, 2023), and qualitative approach (i.e., 1/15) (Ghani et al, 2019). The details of the research design are also shown in Figure 3.…”