2010 IEEE International Symposium on Mixed and Augmented Reality 2010
DOI: 10.1109/ismar.2010.5643560
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Experiences with an AR evaluation test bed: Presence, performance, and physiological measurement

Abstract: This paper discusses an experiment carried out in an AR test bed called "the pit". Inspired by the well-known VR acrophobia study of Meehan et al. [18], the experimental goals were to explore whether VR presence instruments were useful in AR (and to modify them where appropriate), to compare additional measures to these well-researched techniques, and to determine if findings from VR evaluations can be transferred to AR. An experimental protocol appropriate for AR was developed. The initial experimental findin… Show more

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Cited by 38 publications
(19 citation statements)
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“…A recent paper by Gandy et al [12] presents an interesting multi-method setup for inspecting how immersion factors affect the aspects of presence, performance, and physiological responses of a user. They gathered physiological data, task performance data, and subjective questionnaire data with a case-specific questionnaire and NASA TLX, as well as interview data.…”
Section: R Elated Workmentioning
confidence: 99%
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“…A recent paper by Gandy et al [12] presents an interesting multi-method setup for inspecting how immersion factors affect the aspects of presence, performance, and physiological responses of a user. They gathered physiological data, task performance data, and subjective questionnaire data with a case-specific questionnaire and NASA TLX, as well as interview data.…”
Section: R Elated Workmentioning
confidence: 99%
“…As emphasised in Gandy et al [12], AR as a field of research is still lacking evaluation methods that are appropriate for the specific technology in question. We agree that there is a challenge involved in utilising metrics that are too abstract and on too general a level in evaluating specific technologies.…”
Section: Survey Design and Structurementioning
confidence: 99%
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“…As reported in previous work on evaluating AR systems [9], the enthusiastic responses from casual demonstrations may not be replicable in formal experiments. This necessitates that the evaluation of the responses reported from the informal BurnAR public demonstrations need to be investigated in a tightly controlled environment, minimizing the effects of autosuggestion and prior knowledge.…”
Section: Discussionmentioning
confidence: 86%
“…Our second experimental task, described in Section 4.2 is inspired by acrophobia experiments studied in VR [13], and later trialled in immersive AR [6]. In those studies, participants report feeling frightened and some report vertigo when faced with the virtual pit.…”
Section: Presence As Non-mediation In Immersive Armentioning
confidence: 99%