Abstract:The researcher conducted a formative experiment in a ninth‐ and a 10th‐grade English classroom to observe a multiliteracies‐based intervention implemented to improve high school students’ arguments. Traditionally, argument is taught from a cognitive perspective, emphasizing concepts such as claims, evidence, and warrants. However, arguments are also creations of social practice that incorporate the multimodality that digital tools afford. The author discusses three assertions regarding multimodality, social pr… Show more
“…Due to numerous factors, such as socioeconomics, curricular standardization, and lack of training, many schools are unable to offer the kinds of devices and approaches showcased in this research. Reflecting contemporary meaning making becomes problematic if technology is unavailable (Harvey, 2018). Dilemmas of access lead into important questions, such as these: How can teachers modernize lessons if they do not have the necessary tools?…”
Section: Discussionmentioning
confidence: 99%
“…Appropriate, written consent was obtained to use these data as part of our study. Understanding how students experienced multimodal Shakespeare learning with the help of digital devices necessitated a thematic inquiry through which we closely examined their interactions through and alongside technology at each station (Howell, ). Our methods were inspired by Marshall and Rossman (), who posited, “While researchers have traditionally recorded observations in field notes, it is now possible to collect, store, analyze, and incorporate multimedia into research” (p. 183).…”
Section: Methodsmentioning
confidence: 99%
“…In conjunction with digital tools and group work, the use of learning stations can be an effective strategy to facilitate multimodal learning opportunities for adolescents (Howell, ). Stations represent a model of blended learning where students rotate through project‐based centers, accessing digital content and exploring inquiry‐driven pathways (Fazal & Bryant, ).…”
In an eighth‐grade English language arts class, 100 students used virtual reality headsets, augmented reality–capable smartphones, tablets, desktop computers, online scavenger hunts, and print‐based texts as an introduction to William Shakespeare's life and works. The authors highlight the need for educators to offer multimodal instruction that responds to literary appetites of adolescent readers. A preservice teaching candidate and two teacher educators experimented with multimodal instruction to support introductory activities that helped adolescent readers develop meaningful relationships with challenging texts. Findings showcase literacy engagement characterized by immersion, collaboration, and modernization of content. Recommendations are made for future research in the area of multimodal literacy learning.
“…Due to numerous factors, such as socioeconomics, curricular standardization, and lack of training, many schools are unable to offer the kinds of devices and approaches showcased in this research. Reflecting contemporary meaning making becomes problematic if technology is unavailable (Harvey, 2018). Dilemmas of access lead into important questions, such as these: How can teachers modernize lessons if they do not have the necessary tools?…”
Section: Discussionmentioning
confidence: 99%
“…Appropriate, written consent was obtained to use these data as part of our study. Understanding how students experienced multimodal Shakespeare learning with the help of digital devices necessitated a thematic inquiry through which we closely examined their interactions through and alongside technology at each station (Howell, ). Our methods were inspired by Marshall and Rossman (), who posited, “While researchers have traditionally recorded observations in field notes, it is now possible to collect, store, analyze, and incorporate multimedia into research” (p. 183).…”
Section: Methodsmentioning
confidence: 99%
“…In conjunction with digital tools and group work, the use of learning stations can be an effective strategy to facilitate multimodal learning opportunities for adolescents (Howell, ). Stations represent a model of blended learning where students rotate through project‐based centers, accessing digital content and exploring inquiry‐driven pathways (Fazal & Bryant, ).…”
In an eighth‐grade English language arts class, 100 students used virtual reality headsets, augmented reality–capable smartphones, tablets, desktop computers, online scavenger hunts, and print‐based texts as an introduction to William Shakespeare's life and works. The authors highlight the need for educators to offer multimodal instruction that responds to literary appetites of adolescent readers. A preservice teaching candidate and two teacher educators experimented with multimodal instruction to support introductory activities that helped adolescent readers develop meaningful relationships with challenging texts. Findings showcase literacy engagement characterized by immersion, collaboration, and modernization of content. Recommendations are made for future research in the area of multimodal literacy learning.
“…Before beginning to use the software, all the students were given the same lecture on a simplified Toulmin's model (Toulmin 1958). We used Toulmin's model, among a variety of models of argumentation (see Bentahar et al 2010, for a review), because it is widely used to organize argumentation, and can be used in a simplified manner (e.g., Stegmann et al 2007;Howell 2018). In essence, the rationale was that when a learner reads a given text, it is important for him or her to clearly understand the relationships between the author's claims and the grounds for the claims.…”
This paper describes the development of a software program that supports argumentative reading and writing, especially for novice students. The software helps readers create a graphic organizer from the text as a knowledge map while they are reading and use their prior knowledge to build their own opinion as new information while they think about writing their essays. Readers using this software can read a text, underline important words or sentences, pick up and dynamically cite the underlined portions of the text onto a knowledge map as quotation nodes, illustrate a knowledge map by linking the nodes, and later write their opinion as an essay while viewing the knowledge map; thus, the software bridges argumentative reading and writing. Sixty-three freshman and sophomore students with no prior argumentative reading and writing education participated in a design case study to evaluate the software in classrooms. Thirty-four students were assigned to a class in which each student developed a knowledge map after underlining and/or highlighting a text with the software, while twenty-nine students were assigned to a class in which they simply wrote their essays after underlining and/or highlighting the text without creating knowledge maps. After receiving an instruction regarding a simplified Toulmin's model followed by instructions for the software usage in argumentative reading and writing along with reading one training text, the students read the target text and developed their essays. The results revealed that students who drew a knowledge map based on the underlining and/or highlighting of the target text developed more argumentative essays than those who did not draw maps. Further analyses revealed that developing knowledge maps fostered an ability to capture the target text's argument, and linking students' ideas to the text's argument directly on the knowledge map helped students develop more constructive essays. Accordingly, we discussed additional necessary scaffolds, such as automatic argument detection and collaborative learning functions, for improving the students' use of appropriate reading and writing strategies.
“…We can also widen the lens to include research on the implementation of digital tools, including social networks, in English language arts settings more broadly, although that body of research continues to develop as educators play catch-up with the fast-changing digital world. Nevertheless, documentation of efforts to integrate multimedia, including social media apps, into classrooms has included mention of the engaging nature of the tools and apps themselves (Amicucci, 2014;Ávila, 2008Ávila & Pandya, 2012;Ávila, Underwood, & Woodbridge, 2008;Cortés, García, De la Fuente, Martínez, & Lacasa, 2018;Elish-Piper, Wold, & Schwingendorf, 2014;Howell, 2018;Lesley, 2014). We teach in a time when "social media…afford educational experiences that were previously unfeasible" (Krutka & Milton, 2013, p. 23).…”
Section: Using Social Media In the Classroommentioning
In this article, the author describes utilizing Instagram as a reading response activity in an undergraduate English course to increase student engagement with challenging texts. Using a shared class account, students created a menu of prompts that they then chose from to create posts after reading fictional, theoretical, and philosophical texts; students’ choices of prompts are analyzed as well as their reflections on the activity as a whole. Lastly, the author shares recommendations for other educators who want to bring in social media, including, but not limited to, Instagram, as a reading response activity into their classrooms.
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