Exergaming in augmented reality is tailor-made for aerobic training and enjoyment among healthy young adults
Antony G. Philippe,
Aurélie Goncalves,
Karim Korchi
et al.
Abstract:In recent years, the use of exergaming for physical activity practice has gain in popularity but few is known about the use of augmented reality for physical activity, particularly at moderate to vigorous intensities. The present study examined the use of an exergame in augmented reality for aerobic training in healthy young adults. In a within-subject design, 18 participants (19.8 ± 1.4 years of age) have performed two physical activity sessions playing dodgeball. Indeed, they realized a classical dodgeball s… Show more
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