2020
DOI: 10.1002/pmrj.12444
|View full text |Cite
|
Sign up to set email alerts
|

Exergaming for Quality of Life in Persons Living with Chronic Diseases: A Systematic Review and Meta‐analysis

Abstract: Objective To evaluate the evidence of effectiveness of exergame‐based rehabilitative interventions on health‐related quality of life (HRQoL) in persons with chronic diseases. Type Systematic review and meta‐analysis. Literature survey Randomized and nonrandomized controlled trials of exergame rehabilitation interventions in populations with chronic diseases reporting HRQoL outcomes were identified by searching PubMed, Scopus, Physiotherapy Evidence Database (PEDro), Cochrane Central Register of Controlled Tria… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1

Citation Types

0
12
0

Year Published

2021
2021
2023
2023

Publication Types

Select...
8
1

Relationship

1
8

Authors

Journals

citations
Cited by 28 publications
(24 citation statements)
references
References 104 publications
0
12
0
Order By: Relevance
“…To the best of our knowledge, although some experiences have yet to be described for both healthy [168][169][170] and pathological [171][172][173][174][175] adults, the structured online exercise experience for children are limited. Calcaterra et al [79] proposed an online exercise training intervention through the online platform "LAMAJunior" supported by sport science specialists to counteract a sedentary lifestyle in children.…”
Section: Online Exercise During Covid-19mentioning
confidence: 99%
“…To the best of our knowledge, although some experiences have yet to be described for both healthy [168][169][170] and pathological [171][172][173][174][175] adults, the structured online exercise experience for children are limited. Calcaterra et al [79] proposed an online exercise training intervention through the online platform "LAMAJunior" supported by sport science specialists to counteract a sedentary lifestyle in children.…”
Section: Online Exercise During Covid-19mentioning
confidence: 99%
“…Moreover, they can be used as an alternative to exercise because they are widely available, allow for autonomous practice, and provide control and personalized adjustment possibilities. Exer-games have been shown to be effective in enhancing motor and cognitive skills, minimizing the risk of falling [4], and increasing quality of life of old individuals [5], and people living with chronic diseases [6]. Furthermore, they may be used to enhance flexibility and balance [7], and improve cognitive inhibition.…”
Section: Introductionmentioning
confidence: 99%
“…Numerous systematic reviews have focused on the effects of exergames on several outcomes, including anxiety level [53], balance [58][59][60][61], cardiac rehabilitation [62,63], childhood obesity [64,65], cognition [66][67][68][69][70][71], depression [70,72,73], exercise behaviour [74], motor skills [75][76][77], muscle strength [54], musculoskeletal pain [78], physical activity [32,[79][80][81], postural control [82,83], psychological effects [84], quality of life [85], respiratory conditions [78], social effects [86], and walking capacity [87].…”
Section: Introductionmentioning
confidence: 99%