Proceedings of the 1st International Conference on Information and Communication Technologies for Ageing Well and E-Health 2015
DOI: 10.5220/0005494503250330
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Exergames for Assessment in Active and Healthy Aging - Emerging Trends and Potentialities

Abstract: This paper articulated the position, based on literature research findings as well as experiences and considerations, of the authors regarding the role of exergames in stealth cognitive assessment. The conclusions presented therein are based on a long and lasting experience of design, implementation and piloting trials with seniors over the last six years. They are also supported by literature findings concerning exergames' engagement, acceptance, perceived usefulness and ease of use. The authors express a pos… Show more

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Cited by 8 publications
(4 citation statements)
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“…Extended analysis of data has been conducted deriving different game metrics, but also revealing their likely correlations with clinical assessment tools. These findings led them also to suggest some exergaming design guidelines for stealth assessment of cognitive and physical status [49]. In addition, the authors have already investigated the contribution of the exergame results to decision support systems [50] and the use of new, accessible to seniors technologies for the development of exergames [51].…”
Section: Methodsmentioning
confidence: 99%
“…Extended analysis of data has been conducted deriving different game metrics, but also revealing their likely correlations with clinical assessment tools. These findings led them also to suggest some exergaming design guidelines for stealth assessment of cognitive and physical status [49]. In addition, the authors have already investigated the contribution of the exergame results to decision support systems [50] and the use of new, accessible to seniors technologies for the development of exergames [51].…”
Section: Methodsmentioning
confidence: 99%
“…Furthermore it has experience in ecologic validity of living lab environments having established in its premises a prototype Living Lab. This living lab consists of an environment equipped with monitoring sensors and analytics software for performing technology assessment in ecologically valid environments and stealth assessment of cognitive and physical capacities of the elderly [62]. Furthermore, this research team has extensive experience in integrating mobile and wearable devices in elderly ambient assisted living environments, with EU funded research providing published results in these endeavors [63].…”
Section: Discussionmentioning
confidence: 99%
“…Another promising approach is the application of exergames as assessment tools ( Konstantinidis et al, 2015 ). This could be another interesting step towards user-friendly and motivating training scenarios and exploiting further in-exergame adaptation mechanisms and strategies.…”
Section: Related Workmentioning
confidence: 99%
“…However, no study has yet investigated whether the formula-based pre-calculated maximum HR (HR max ) compared to a standardized individually pre-assessed HRmax elicits different training intensities, training experiences, and flow feelings in an exergame. Furthermore, exergames and their underlying technologies have the potential to serve as assessment tools for in-exergame adaptation parameters, and could thus replace strenuous and unmotivating traditional test procedures with playful assessments (e.g., Konstantinidis et al, 2015 ). Nonetheless, this has not yet been explored in much detail.…”
Section: Introductionmentioning
confidence: 99%