2013
DOI: 10.1016/j.engappai.2012.09.016
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Execution infrastructure for normative virtual environments

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Cited by 8 publications
(8 citation statements)
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“…By creating a 'normative environment that offers immersive experience', virtual institutions support social interaction and collaboration among other qualities. Early uses of VIs in E-Commerce (Bogdanovych et al, 2005) created a new 3D world for people to interact in, separate from their existing online habitus, although subsequent development used Second Life as the infrastructure, and developed the idea of a causal connection layer between the virtual world and the institution (Trescak et al, 2013). VIs have also been integrated into the fabric of game worlds for Massively Multiplayer Online Games (Aranda et al, 2012).…”
Section: Interfaces To Electronic Institutionsmentioning
confidence: 99%
“…By creating a 'normative environment that offers immersive experience', virtual institutions support social interaction and collaboration among other qualities. Early uses of VIs in E-Commerce (Bogdanovych et al, 2005) created a new 3D world for people to interact in, separate from their existing online habitus, although subsequent development used Second Life as the infrastructure, and developed the idea of a causal connection layer between the virtual world and the institution (Trescak et al, 2013). VIs have also been integrated into the fabric of game worlds for Massively Multiplayer Online Games (Aranda et al, 2012).…”
Section: Interfaces To Electronic Institutionsmentioning
confidence: 99%
“…As previously introduced, Virtual Institutions paradigm allows the creation of Hybrid Structured 3D environments. VIXEE [11] is the Virtual Institutions eXEcution Environment that connects an Electronic Institution (EI) and several 3D Virtual Worlds (VW). It enables the validation of…”
Section: Conversational Structured 3d Environmentmentioning
confidence: 99%
“…Visual user interfaces for Electronic Institutions have been created before, for example in [9]. In their work the user controls an avatar that walks around in a 3-dimensional virtual world that represents the EI.…”
Section: Introductionmentioning
confidence: 99%