2022
DOI: 10.55056/etq.432
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Examining the potential of augmented reality in the study of Computer Science at school

Abstract: The phenomenon of augmented reality (AR) in education is examined in the article. The use of computer data in augmented reality (AR) enhances the physical world. Such content is associated with particular places or things to do. Applications for augmented reality (AR) have recently become accessible on mobile devices. AR is made accessible through media (news, entertainment, sports). It is beginning to spread into other spheres of life (such as e-commerce, travel, marketing). However, the main influence on AR … Show more

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Cited by 10 publications
(9 citation statements)
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References 19 publications
(19 reference statements)
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“…If take these values as thresholds (i.e. compare the each condition's significance level with them -if it is less than the threshold, the condition is discarded (0), otherwise the condition is accepted (1)), then there are 12 conditions selected for AV G (1,2,3,4,6,7,13,14,15,16,17,19), and 11 for W AV G (the same as for AV G, except 1). This number of conditions is excessive, so an empirically sampled multiplier (1.1) was introduced and applied to T AV G and T W AV G, giving such limit values 1.1T AV G = 1.298 and 1.1T W AV G = 1.320 "Selection by AVG" and "Selection by WAVG" (1 -condition sampled, 0 -condition not sampled).…”
Section: Resultsmentioning
confidence: 99%
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“…If take these values as thresholds (i.e. compare the each condition's significance level with them -if it is less than the threshold, the condition is discarded (0), otherwise the condition is accepted (1)), then there are 12 conditions selected for AV G (1,2,3,4,6,7,13,14,15,16,17,19), and 11 for W AV G (the same as for AV G, except 1). This number of conditions is excessive, so an empirically sampled multiplier (1.1) was introduced and applied to T AV G and T W AV G, giving such limit values 1.1T AV G = 1.298 and 1.1T W AV G = 1.320 "Selection by AVG" and "Selection by WAVG" (1 -condition sampled, 0 -condition not sampled).…”
Section: Resultsmentioning
confidence: 99%
“…Thus, there is a socially defined need to develop the digital competence of STEM teachers [11][12][13] in the digital educational resources using artificial intelligence [14] and augmented reality technologies design and implementation [15][16][17].…”
Section: Introductionmentioning
confidence: 99%
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“…The preparation of future professionals in computer science is a vital and challenging task, especially for computer science teachers [14,18]. They need to be equipped with the skills and knowledge to cope with the demands of the global digital world.…”
Section: Introductionmentioning
confidence: 99%
“…Immersive technologies are used widely in many areas of humans life and work, and education involves these tools actively for different tasks [24].…”
Section: Introductionmentioning
confidence: 99%