2023
DOI: 10.36227/techrxiv.24441709.v1
|View full text |Cite
Preprint
|
Sign up to set email alerts
|

Examination of Cybersickness in Virtual Reality: The Role of Individual Differences, Effects on Cognitive Functions & Motor Skills, and Intensity Differences During and After Immersion.pdf

Panagiotis Kourtesis,
Agapi Papadopoulou,
Petros Roussos

Abstract: <p> <u>Background</u>: Given that VR is applied in multiple domains, understanding the effects of cybersickness on human cognition and motor skills and the factors contributing to cybersickness gains urgency. This study aimed to explore the predictors of cybersickness and its interplay with cognitive and motor skills. <u>Methods</u>: 30 participants, 20-45 years old, completed the MSSQ and the CSQ-VR, and were immersed in VR. During immersion, they were exposed to a roller coaster… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 115 publications
(242 reference statements)
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?