2019
DOI: 10.1007/978-3-030-16692-2_41
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Evolving Robots on Easy Mode: Towards a Variable Complexity Controller for Quadrupeds

Abstract: The complexity of a legged robot's environment or task can inform how specialised its gait must be to ensure success. Evolving specialised robotic gaits demands many evaluations-acceptable for computer simulations, but not for physical robots. For some tasks, a more general gait, with lower optimization costs, could be satisfactory. In this paper, we introduce a new type of gait controller where complexity can be set by a single parameter, using a dynamic genotype-phenotype mapping. Low controller complexity l… Show more

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Cited by 10 publications
(9 citation statements)
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References 15 publications
(22 reference statements)
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“…The robot uses a high-level spline-based gait controller detailed in [56]. It describes a continuous, regular crawl gait where the body moves at a static speed, and only one leg is lifted at a time.…”
Section: Robot Controlmentioning
confidence: 99%
“…The robot uses a high-level spline-based gait controller detailed in [56]. It describes a continuous, regular crawl gait where the body moves at a static speed, and only one leg is lifted at a time.…”
Section: Robot Controlmentioning
confidence: 99%
“…The robot uses a high-level spline-based gait controller working in Cartesian space (Nygaard et al, 2019a). For generating the foot tip trajectory, a three-dimensional looping cubic Hermite spline is built using five control points.…”
Section: Parameterizable Control and Morphologymentioning
confidence: 99%
“…The robot uses a high-level spline-based gait controller working in Cartesian space [39]. For generating the foot tip trajectory, a three-dimensional looping cubic Hermite spline is built using five control points.…”
Section: B Parameterizable Control and Morphologymentioning
confidence: 99%