2019
DOI: 10.1371/journal.pcbi.1006947
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Evolutionary multiplayer games on graphs with edge diversity

Abstract: Evolutionary game dynamics in structured populations has been extensively explored in past decades. However, most previous studies assume that payoffs of individuals are fully determined by the strategic behaviors of interacting parties, and social ties between them only serve as the indicator of the existence of interactions. This assumption neglects important information carried by inter-personal social ties such as genetic similarity, geographic proximity, and social closeness, which may crucially affect th… Show more

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Cited by 42 publications
(28 citation statements)
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“…Recent years have seen a growing interest in exploring evolutionary dynamics in a changing and/or heterogeneous environments (4150). Our model is somewhat different.…”
Section: Discussionmentioning
confidence: 99%
“…Recent years have seen a growing interest in exploring evolutionary dynamics in a changing and/or heterogeneous environments (4150). Our model is somewhat different.…”
Section: Discussionmentioning
confidence: 99%
“…Our approach is in line with a stream of recent research where edges (rather than vertices) are the centers of evolutionary dynamics [43][44][45][46][47]. In particular, Ref.…”
Section: Resultsmentioning
confidence: 55%
“…[46] assumes that the edge strategy (cooperation or defection) yielding a higher payoff is likely to replace strategies producing lower payoffs, and shows that this mechanism generally supports cooperation. Reference [47] extends the idea of edges being the centers of evolutionary dynamics by suggesting that edges may also convey additional information, such as genetic similarity, geographic proximity, and social closeness. Moreover, Ref.…”
Section: Resultsmentioning
confidence: 95%
“…Examples of collective reputation are ubiquitous, such as a product's brand and a student's diploma, both serving as a credit certification of their qualities and abilities. Besides, to some degree, joint liability is analogous to the threshold public goods game, in which the total contribution into the common pool must exceed a threshold such that each individual can benefit from the public goods [45][46][47]. In other words, if the number of defectors who do not contribute is above a certain threshold, none of them obtains payoff.…”
Section: Intragroup Interactionsmentioning
confidence: 99%