2000
DOI: 10.1006/game.1999.0750
|View full text |Cite
|
Sign up to set email alerts
|

Evolution of Interdependent Preferences in Aggregative Games

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
32
0

Year Published

2000
2000
2016
2016

Publication Types

Select...
7
2

Relationship

2
7

Authors

Journals

citations
Cited by 67 publications
(32 citation statements)
references
References 13 publications
0
32
0
Order By: Relevance
“…Feelings of distance from family and heritage can also arise as consequences of preference change. As the daughter of an 13 See, for example, Güth and Yaari (1992), Güth (1995), Huck and Oechssler (1999), Koçkesen, Ok, and Sethi (2000), Ely and Yılankaya (2001), Ok and Vega-Redondo (2001), Sandholm (2001) and Sethi and Somanathan (2001). 14 Indeed, Festinger's (1957) dissonance theory is explicit in linking preference change to psychic discomfort.…”
Section: Discontents Of Cultural Integrationmentioning
confidence: 99%
“…Feelings of distance from family and heritage can also arise as consequences of preference change. As the daughter of an 13 See, for example, Güth and Yaari (1992), Güth (1995), Huck and Oechssler (1999), Koçkesen, Ok, and Sethi (2000), Ely and Yılankaya (2001), Ok and Vega-Redondo (2001), Sandholm (2001) and Sethi and Somanathan (2001). 14 Indeed, Festinger's (1957) dissonance theory is explicit in linking preference change to psychic discomfort.…”
Section: Discontents Of Cultural Integrationmentioning
confidence: 99%
“…Huck and Oechssler (1999), for example, explore spiteful preferences in a mini-version of the ultimatum game. Koçkesen, Ok, and Sethi (2000a) and Koçkesen, Ok, and Sethi (2000b) analyze interdependent preferences in symmetric aggregative games and certain classes of symmetric supermodular and submodular games, respectively. Sethi and Somanathan (2001) consider reciprocal preferences in aggregative games.…”
Section: Indirect Evolutionmentioning
confidence: 99%
“…Güth and Napel (2006) study preference evolution when players use the same preferences in both ultimatum and dictator games. Koçkcesen and Ok (2000) investigate survival of more general interdependent preferences in aggregative games. Friedman and Singh (2009) shows that vengefulness may survive if observation has some degree of informativeness.…”
Section: Introductionmentioning
confidence: 99%