2021
DOI: 10.1007/978-3-030-72699-7_21
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EvoCraft: A New Challenge for Open-Endedness

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Cited by 15 publications
(12 citation statements)
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“…Given the primacy of search with ML, research within open-endedness naturally has focused on refining algorithms for open-ended search, such as those driven by novelty [34,35] or curiosity [36,37]. While such focus has indeed lead to algorithmic progress, there is a growing awareness of the criticality of the environment in which open-ended algorithms are applied [38][39][40][41].…”
Section: Open-endednessmentioning
confidence: 99%
See 1 more Smart Citation
“…Given the primacy of search with ML, research within open-endedness naturally has focused on refining algorithms for open-ended search, such as those driven by novelty [34,35] or curiosity [36,37]. While such focus has indeed lead to algorithmic progress, there is a growing awareness of the criticality of the environment in which open-ended algorithms are applied [38][39][40][41].…”
Section: Open-endednessmentioning
confidence: 99%
“…That is, the environment limits what can arise within the system and for how long its products can remain interesting. As a result, some have argued for more complex environments for open-endedness, such as video games [38,39], and others have argued that features of the environment should co-evolve with agents [40,42]. Yet a theory for what specific forms of additional such complexity is needed for enduring open-endedness has been lacking.…”
Section: Open-endednessmentioning
confidence: 99%
“…Several simplified Minecraft-inspired simulators were proposed [19], [20] to study the creative space of 3D structures. Grbic et al [21] introduce the problem of open-ended procedural content generation in Minecraft. Sudhakaran et al [22] use the Neural Cellular Automata architecture to produce a fixed structure in Minecraft given a seed or partial structure.…”
Section: Related Workmentioning
confidence: 99%
“…Previous efforts to build artificial worlds include individual machine code programs competing for computational resources [28], [33], simulated creatures in physics simulators [41] [42] [56] [46], games [7], [16], [45], [48], or abstract worlds [44]. I find the open-ended universes based on cellular automata such as SmoothLife, Lenia, and genelife [6], [25], [30] particulary interesting.…”
Section: Related Workmentioning
confidence: 99%