2012 International Conference on Telecommunications and Multimedia (TEMU) 2012
DOI: 10.1109/temu.2012.6294708
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Evaluation of techniques for web 3D graphics animation on portable devices

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Cited by 8 publications
(4 citation statements)
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“…In [22], WebSocket and AJAX are measured with regards to their energy consumption and performance for 3D graphic renderings in the browser. In this context the analysis of energy measurements shows that using WebSockets can reduce energy consumption but significantly drop the QoE in devices with slow CPU.…”
Section: Related Workmentioning
confidence: 99%
“…In [22], WebSocket and AJAX are measured with regards to their energy consumption and performance for 3D graphic renderings in the browser. In this context the analysis of energy measurements shows that using WebSockets can reduce energy consumption but significantly drop the QoE in devices with slow CPU.…”
Section: Related Workmentioning
confidence: 99%
“…e energy consumption in mobile devices has been studied in different works. e experimental studies cope with energy consumption in different contexts and with different purposes [12,27,[29][30][31][39][40][41][42][43][44][45][46][47][48][49][50][51]. ese studies are conducted to help developers about being concerned of energy consumption and contribute to provide alternative choices more energy saving.…”
Section: Related Workmentioning
confidence: 99%
“…In [50], WebSocket and AJAX are measured in regards to their energy consumption and performance for 3D graphic renderings in the browser of a mobile phone. A comparison between WebSockets and WebRTC as HTML5 connectivity methods was done by Mandyam and Ehsan [51]. ey suggested some approaches how mobile web developers could reduce the power consumption on mobile devices such as the W3C battery API or the development of best practices.…”
Section: Related Workmentioning
confidence: 99%
“…At the same time, Websockets convey all the advantages of TCP socket connections, most importantly the ability to push data in binary format without the need for a request, which significantly reduces network traffic, especially for low-latency applications. In the past, we have explored the possibility of building multimedia applications for streaming video [11] and real-time collaborative 3D environments [12], [13], in which we have demonstrated the speed advantages of Websockets in such contexts. We are, from this perspective, interested in similarly exploring the potential of Websockets for streaming 3D scenes.…”
Section: Introductionmentioning
confidence: 99%