“…The performance of such techniques degrades on real-world objects with properties such as interreflection and specular reflection (Abzal et al, 2018), which frequently exhibit non-Lambertian reflectance (Goldman et al, 2009;Shi et al, 2013Shi et al, , 2018Park et al, 2016;Li et al, 2020). As a result, instead of assuming the Lambertian reflectance model, some methods use a more complex and/or physical light model when interacting with the surface (Alldrin et al, 2008;Xie et al, 2010;Lu et al, 2013;Zheng et al, 2019;Boss et al, 2020;Santo et al, 2020). Nevertheless, although most PS-based algorithms can recover high-frequency details of a non-collaborative surface, lowfrequency global shape deformation often remains in the resulting model (MacDonald, 2015;Park et al, 2016;Fan et al, 2017;Shi et al, 2018;Li et al, 2020;Ren et al, 2021).…”