2018
DOI: 10.1109/tnsre.2018.2855561
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Evaluation of Myoelectric Control Learning Using Multi-Session Game-Based Training

Abstract: While training is critical for ensuring initial success as well as continued adoption of a myoelectric powered prosthesis, relatively little is known about the amount of training that is necessary. In previous studies, participants have completed only a small number of sessions, leaving doubt about whether the findings necessarily generalize to a longer-term clinical training program. Furthermore, a heavy emphasis has been placed on a functional prosthesis use when assessing the effectiveness of myoelectric tr… Show more

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Cited by 29 publications
(34 citation statements)
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“…Most notably, the armband is limited to a sampling rate of 200 sps with 8-bit precision and comprised of only 8 channels. Regardless of these limitations, the Myo Armband has been widely utilized in a wide array of research topics (e.g., robotic arm control [2], video game control [13], motor imagery [14], and sign language recognition [15]).…”
Section: Overview Of Surface Emg Acquisition Systemsmentioning
confidence: 99%
“…Most notably, the armband is limited to a sampling rate of 200 sps with 8-bit precision and comprised of only 8 channels. Regardless of these limitations, the Myo Armband has been widely utilized in a wide array of research topics (e.g., robotic arm control [2], video game control [13], motor imagery [14], and sign language recognition [15]).…”
Section: Overview Of Surface Emg Acquisition Systemsmentioning
confidence: 99%
“…There is recent research that analyses myoelectric games to facilitate the transfer to a robotic prosthesis [16,18]. However, we were not able to find the literature where myoelectric games are tested with a homogeneous group of patients with SCI with no limb amputation.…”
Section: Resultsmentioning
confidence: 83%
“…The myoelectric gaming approach looks very suitable for these cases and research papers can be found describing real-time myoelectric systems with feedback [17]. However, the effectiveness of myoelectric training for adaptation to robotic prostheses can take time and is still under study [18].…”
Section: Discussionmentioning
confidence: 99%
“…The topic of training with regards to goals was fairly unanimous between the limb different participants and the researchers. In current research, it appears to have mostly been assumed that an improvement in game control would translate readily to an improvement in prosthetic control as only in-game improvement or abstract control has been measured by most studies [4,6,8,1214,20,30,31]. The question whether this transfer can happen and with which type of game this might happen has yet to be answered, as current research challenges the idea that a general myocontrol skill exists [10,32].…”
Section: Trainingmentioning
confidence: 99%