2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 2019
DOI: 10.1109/vr.2019.8798150
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Evaluation of Information Widgets for a Virtual Reality Serious Game

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Cited by 3 publications
(1 citation statement)
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“…Menus tethered to the body, most often the hands, have to be small in order to avoid becoming unwieldy. Previous work has explored the selection method, transparency, and position of 2D widgets in 3d space as a means of alleviating these issues [Salyers et al 2019]. Prior work which tethers menu items and tools to more and other parts of the body include [Azai et al 2018].…”
Section: Introductionmentioning
confidence: 99%
“…Menus tethered to the body, most often the hands, have to be small in order to avoid becoming unwieldy. Previous work has explored the selection method, transparency, and position of 2D widgets in 3d space as a means of alleviating these issues [Salyers et al 2019]. Prior work which tethers menu items and tools to more and other parts of the body include [Azai et al 2018].…”
Section: Introductionmentioning
confidence: 99%