2023
DOI: 10.24926/iip.v14i2.5019
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Evaluation of a Patient Education Game Design Activity

Andrea Porter,
Olivia Kim,
Olufunmilola Abraham

Abstract: Background: Game-based learning has been used in pharmacy education settings with the instructor developing a game for students to play to enhance learning. However, there is a paucity of data about health sciences students designing a game themselves to further their understanding of a complex topic. The purpose of this study was to describe and assess a game design activity focused on patient education of anticoagulants in a pharmacotherapy skills laboratory setting. Innovation: Second-year pharmacy students… Show more

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