2020
DOI: 10.1080/10447318.2020.1809248
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Evaluation of a Hybrid of Hand Gesture and Controller Inputs in Virtual Reality

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Cited by 17 publications
(8 citation statements)
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References 29 publications
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“…Similar to precise object manipulation, controllers performed better than bare hands for imprecise object manipulation tasks. Huang et al [42] evaluated two-handed hybrid interaction methods, where all four combinations of using either hand tracking or a controller in each hand were tried in four different tasks. The results showed that the interaction system with controllers in both hands was the most efficient.…”
Section: Input Methods For Imprecise Object Manipulationmentioning
confidence: 99%
“…Similar to precise object manipulation, controllers performed better than bare hands for imprecise object manipulation tasks. Huang et al [42] evaluated two-handed hybrid interaction methods, where all four combinations of using either hand tracking or a controller in each hand were tried in four different tasks. The results showed that the interaction system with controllers in both hands was the most efficient.…”
Section: Input Methods For Imprecise Object Manipulationmentioning
confidence: 99%
“…Hands and controllers are common interaction methods in VR, and they provide the same actions [24][25][26]. Controllers are widely used to manipulate virtual objects and to enhance user immersion and haptic feedback [25]. Controllers are stable and accurate, which is crucial in dental implantation.…”
Section: Related Workmentioning
confidence: 99%
“…Controllers are stable and accurate, which is crucial in dental implantation. Huang et al [ 25 ] found that users generally executed the game-like tasks more efficiently with controllers in both hands than with a controller in one hand or without any controllers. As a downside, the handheld controllers may cause arm fatigue.…”
Section: Related Workmentioning
confidence: 99%
“…Oculus Touch, Valve Index) use capacitive sensors for the fngers, providing a good trade-of between ofering the efcient tracking of a controller and more precise fnger movements for manipulating objects. It would also be interesting to study the impact of hybrid input [43] (using both a controller and hand tracking) on the sense of embodiment (see research topic RT3).…”
Section: Input Modalitymentioning
confidence: 99%