2010 IEEE International Conference on Virtual Environments, Human-Computer Interfaces and Measurement Systems 2010
DOI: 10.1109/vecims.2010.5609353
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Evaluation and classification of Digital Games using QOL measurements

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“…Measuring both is important given that the delay between behaviour change and its impact on QOL can be long in the case of chronic diseases. Specifically, the classic evaluation process of games using QOL measurements 67 can be adapted to one that relies on health-related quality of life (HRQL). 68 Conducting this evaluation will be key to situate our architecture among other solutions in terms of cost-effectiveness, particularly compared to Internet-based interventions that may increase the frequency of personal contact.…”
Section: Discussionmentioning
confidence: 99%
“…Measuring both is important given that the delay between behaviour change and its impact on QOL can be long in the case of chronic diseases. Specifically, the classic evaluation process of games using QOL measurements 67 can be adapted to one that relies on health-related quality of life (HRQL). 68 Conducting this evaluation will be key to situate our architecture among other solutions in terms of cost-effectiveness, particularly compared to Internet-based interventions that may increase the frequency of personal contact.…”
Section: Discussionmentioning
confidence: 99%