Abstract:Nowadays, E-sports became a fast growing industry that have changed remarkably. E-sports is spread over the societies due to the dramatic environmental changes such as pervasiveness of the online trend. This paper investigated the role of the enjoyment, competence, perceived ease of use, perceived usefulness and satisfaction on continuance intention to adopt E-sports. A self-administrated questionnaire is developed using snowball sampling technique during January and February 2023 applying SPSS version 24 to t… Show more
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