Proceedings of the 19th ACM International Conference on Multimedia 2011
DOI: 10.1145/2072298.2072412
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Evaluating a dancer's performance using kinect-based skeleton tracking

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Cited by 156 publications
(104 citation statements)
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“…As a low-cost and widely available approach to human motion sensing, the Kinect and the associated open source libraries have enabled researchers to target a range of next generation novel multimedia applications [3,17]. However, the Kinect is not without its own limitations.…”
Section: Introductionmentioning
confidence: 99%
“…As a low-cost and widely available approach to human motion sensing, the Kinect and the associated open source libraries have enabled researchers to target a range of next generation novel multimedia applications [3,17]. However, the Kinect is not without its own limitations.…”
Section: Introductionmentioning
confidence: 99%
“…This interface will be called as a plugin in Unity3D. As what are needed in WBFS, we create DepthGenerator to read the depth image, UserGenerator to detect or delete image, GestureGenerator to call functions about body skeleton data and Hands Generator to call functions about hand point tracking [7]. We use callback function to read data from generators.…”
Section: B Openni Interfacementioning
confidence: 99%
“…To engage a larger percentage of the research fraternity in solving these real time problems, many popular multinational research organizations are coming up with innovative challenges. For example, Huawei 3DLife/ EMC2 challenge [1] provides a platform for demonstrations of online human computer interactive systems and thus encourages the research community to solve the problems faced by the industry or improvise the already acquired solutions to move closer to the desired output. With the recent advent of internet, e-learning program has emerged as one of the most popular internet accessory, which helps a certain human being to acquire different skills online with the help of internet, which wouldn't have been possible for the user to learn in person otherwise.…”
Section: Introductionmentioning
confidence: 99%
“…Essid et al presented a new idea of multi modal dance collection based approach that facilitates the interaction between human beings in virtually framed environment [4]. As a response to the Huawei 3DLife challenge, Alexiadis et al proposed a Kinect based approach for creating an online dance evaluating software, which measures the worth of a performance with respect to a standard one and generates feedback for further improvement [1].…”
Section: Introductionmentioning
confidence: 99%