Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction 2022
DOI: 10.1145/3490149.3501326
|View full text |Cite
|
Sign up to set email alerts
|

Enriching Everyday Lived Experiences in Dementia Care

Abstract: Research in HCI is increasingly investigating the role of technology in supporting meaningful and social activities to enhance the lived experiences of people with dementia. However, to further enrich the daily experiences in care, more insight is needed into how technology can directly promote social participation and pleasurable experiences in everyday care situations. This paper discusses the deployment of VITA and SAM: two research products that address the social and emotional needs of residents in day-to… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
6
0

Year Published

2022
2022
2024
2024

Publication Types

Select...
5
3
1

Relationship

0
9

Authors

Journals

citations
Cited by 13 publications
(6 citation statements)
references
References 100 publications
0
6
0
Order By: Relevance
“…It therefore seems that we should strive for a balance between intuitive and familiar designs that are not too realistic or that appear uncanny [79], such as the warm hand used in the present study. Moreover, it is important to use materials and form factors that are attractive to touch by using the appropriate materials and shapes [61]. This is in line with studies using the Crdl instrument, a wooden interactive object designed to support touch in direct personal contact between residents with PMID or dementia and their caregivers or family members [56,80,81].…”
Section: Design Recommendationsmentioning
confidence: 70%
See 1 more Smart Citation
“…It therefore seems that we should strive for a balance between intuitive and familiar designs that are not too realistic or that appear uncanny [79], such as the warm hand used in the present study. Moreover, it is important to use materials and form factors that are attractive to touch by using the appropriate materials and shapes [61]. This is in line with studies using the Crdl instrument, a wooden interactive object designed to support touch in direct personal contact between residents with PMID or dementia and their caregivers or family members [56,80,81].…”
Section: Design Recommendationsmentioning
confidence: 70%
“…Results showed that people appreciated receiving a message through an AHD, making them feel loved or making them aware that someone is thinking of them. Another example of a haptic device facilitating social engagement is called the SAM [61], which consists of two spheres that can be used in the communal space of a care home. Users can touch the spheres (e.g., holding or shaking them), and then SAM provides a stimulus by vibrating, making sounds or changing its colors.…”
Section: Social Levelmentioning
confidence: 99%
“…When designing technology to support the health needs of this population, accessibility and suitability to the individuals needs must be prioritized [ 6 , 27 , 28 , 29 , 30 , 31 ]. The drive toward participatory approaches warrants the inclusion of people living with dementia and their informal caregivers as ‘experts-by-experience’ to plan for data collection and identify design priorities for VR applications [ 32 , 33 , 34 , 35 ].…”
Section: Introductionmentioning
confidence: 99%
“…The review of the literature showed that there were two types of apps and devices. Those that require an active interaction of a person with dementia (meaning them needing to operate a user interface, for example, for memory training [46]and devices where a person with dementia interacts in a more passive way with the user interface (e.g., by just holding a pillow or set of balls which than provide sensory output to the person with dementia [47]. Moreover, it has been suggested that for different stages of dementia different types of simulations are preferred.…”
Section: Apps and Devicesmentioning
confidence: 99%