The platform will undergo maintenance on Sep 14 at about 7:45 AM EST and will be unavailable for approximately 2 hours.
2016 IEEE Ecuador Technical Chapters Meeting (ETCM) 2016
DOI: 10.1109/etcm.2016.7750832
|View full text |Cite
|
Sign up to set email alerts
|

Enhancing quality of argumentation in a co-located collaborative environment through a tabletop system

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
2
0

Year Published

2017
2017
2020
2020

Publication Types

Select...
2
1

Relationship

0
3

Authors

Journals

citations
Cited by 3 publications
(2 citation statements)
references
References 36 publications
0
2
0
Order By: Relevance
“…Upon re‐reading the studies that had been coded as search, scenario, or differing texts, we did not find explicit examples of comprehension strategy instruction, which has long been recommended by reading researchers (e.g., Block & Pressley, ) as a core approach for promoting comprehension. However, a handful of studies (e.g., Bligh & Coyle, ; Diazibarra, ; Falcones, Wong‐Villacres, Barzola, & Garcia, ; Safadi, Safadi, & Meidav, ) mentioned activities in which students “annotated” texts; and, as described in more detail later, a majority of studies included student discussions, both of which held the potential for helping students clarify their understandings of texts through talking with others.…”
Section: Resultsmentioning
confidence: 99%
“…Upon re‐reading the studies that had been coded as search, scenario, or differing texts, we did not find explicit examples of comprehension strategy instruction, which has long been recommended by reading researchers (e.g., Block & Pressley, ) as a core approach for promoting comprehension. However, a handful of studies (e.g., Bligh & Coyle, ; Diazibarra, ; Falcones, Wong‐Villacres, Barzola, & Garcia, ; Safadi, Safadi, & Meidav, ) mentioned activities in which students “annotated” texts; and, as described in more detail later, a majority of studies included student discussions, both of which held the potential for helping students clarify their understandings of texts through talking with others.…”
Section: Resultsmentioning
confidence: 99%
“…They argue that the ability to have several people interact with the touch table at once was fundamental to creating an environment conducive to collaborative interaction, and that it was beneficial that attention was focused on one single plane (the touch table screen). Falcones et al (2016) compared use of a touch table with pencil and paper for collaborative computer science design activities and similarly found that students exceeded over their peers in relation to their quality and intensity of argumentation. Clayphan et al (2016) compared brainstorming in groups of design students using touch tables or pen and paper and again found that using touch tables was more effective.…”
Section: Touch Table Research Areasmentioning
confidence: 99%