2018
DOI: 10.21125/edulearn.2018.2336
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Enhancing Motivation, Engagement and Team Building Among Psychology Undergraduates Through Game Base Learning

Abstract: Regardless of their form, educational games have as primary purpose educating or training. In the higher university context, serious games, gamification and game-based learning, are designed to make educational processes more efficient. A growing body of research has shown that the incorporation of games in the classroom is often more effective than traditional teaching methods in terms of active participation, concentration, development of social and solving problems skills, academic achievements and performa… Show more

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