2024
DOI: 10.1007/s11423-024-10400-x
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Enhancing middle school students’ computational thinking competency through game-based learning

Yanjun Pan,
Elizabeth L. Adams,
Leanne R. Ketterlin-Geller
et al.

Abstract: Computational thinking is acknowledged as an essential competency for everyone to learn. However, teachers find it challenging to implement the existing learning approaches in K-12 settings because the existing approaches often focus on teaching computing concepts and skills (i.e., programming skills) rather than on helping students develop their computational thinking competency—a competency that can be used across disciplinary boundaries in accordance with curriculum requirements. To address this need, the c… Show more

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