2011
DOI: 10.1504/ijlic.2011.039447
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Enhancing lean training for the office environment through simulation and gaming

Abstract: Modern training methods call for active engagement of the trainees in the training process. Simulation games are among the most effective methods of training. As waste elimination concepts become more popular, numerous lean training packages have been developed. Most of these packages include simulation games as a hands-on training tool. So far, lean simulation games have largely focused on manufacturing. However, administrative or office processes also contain a great deal of waste and could benefit from a ga… Show more

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Cited by 8 publications
(20 citation statements)
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“…As declared Greiner (2009) and Tapping (200 ) in their research studies, modern working practices are thus mechanisms through which the worker becomes "self-disciplined" into making "positive" productive responses. Modern training methods call for active engagement of the trainees in the training process, with real declared value added in the area of process optimisation, as remember Mirehei (2011). A key debate is whether high involvement employees is universally relevant or whether their effectiveness is contingent upon its alignment with other organizational practices, i. e. an organizational fit, and whether their effec-tiveness is contingent upon its alignment with the organization's strategy.…”
Section: Theoretical Solutionsmentioning
confidence: 99%
“…As declared Greiner (2009) and Tapping (200 ) in their research studies, modern working practices are thus mechanisms through which the worker becomes "self-disciplined" into making "positive" productive responses. Modern training methods call for active engagement of the trainees in the training process, with real declared value added in the area of process optimisation, as remember Mirehei (2011). A key debate is whether high involvement employees is universally relevant or whether their effectiveness is contingent upon its alignment with other organizational practices, i. e. an organizational fit, and whether their effec-tiveness is contingent upon its alignment with the organization's strategy.…”
Section: Theoretical Solutionsmentioning
confidence: 99%
“…WeBLOG is based on a paper-based physical lean office game that was developed by Mirehei et al (2009). The game has been modified greatly to take advantage of the computer and Web capabilities and to make the game more realistic for use in a computerized office setting.…”
Section: Web-based Lean Office Gamementioning
confidence: 99%
“…As mentioned previously, WeBLOG is based on a physical paper-based lean office game developed by Mirehei et al (2009). The Web-based version of the game was created to take advantage of the benefits that using computers and the Internet can provide.…”
Section: Web-based Components Of the Gamementioning
confidence: 99%
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