Abstract:The monitoring of the Urban Environment requires the placement of many sensors around the City. Regular replacement of batteries is a significant additional cost. Can we enlist the public to keep the sensors charged, while keeping it entertained and engaged? The gamification of energy generation aims at inviting members of the public to interact with the energy generating device (EGD) to ensure that environmental sensors are constantly powered. As a collateral benefit, the physical and emotional involvement of… Show more
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