Proceedings of the 2001 Conference on Applications, Technologies, Architectures, and Protocols for Computer Communications 2001
DOI: 10.1145/383059.383064
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Enabling conferencing applications on the internet using an overlay muilticast architecture

Abstract: In response to the serious scalability and deployment concerns with IP Multicast, we and other researchers have advocated an alternate architecture for supporting group communication applications over the Internet where all multicast functionality is pushed to the edge. We refer to such an architecture as End System Multicast. While End System Multicast has several potential advantages, a key concern is the performance penalty associated with such a design. While preliminary simulation results conducted in sta… Show more

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Cited by 345 publications
(235 citation statements)
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“…Instead, works such as [20,27,51] focus on addressing the limited available bandwidth for video conferencing and video streams. We summarize their contributions in Table 3.…”
Section: Workmentioning
confidence: 99%
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“…Instead, works such as [20,27,51] focus on addressing the limited available bandwidth for video conferencing and video streams. We summarize their contributions in Table 3.…”
Section: Workmentioning
confidence: 99%
“…Peers who have a significant amount of free bandwidth can act as relays. Chu et al [20] This work evaluates the effectiveness of implementing multicast functinality at the edge. Participants organize themselves in an overlay network and adapt themselves to their application's requirements and network environment.…”
Section: Workmentioning
confidence: 99%
“…End System Multicast (ESM) and its extension [4] [5] [6] give out Narada protocol and deployment for broadcasting video conference streams to a small (or moderate) group users. The main idea of ESM is that end-hosts exclusively exchange group membership information and routing information, build a mesh, and finally run a DVMRPlike(Distance Vector Multicast Routing Protocol) protocol to construct a overlay data delivery tree.…”
Section: Introductionmentioning
confidence: 99%
“…For the delivery of real-time media to synchronous requests, multicast solutions (whether using network support in case of IP multicast or using end-system support through peer-to-peer networks) are attractive as they reduce both network link costs and server bandwidth requirements for serving a large number of clients [22,5,13,11]. However, a number of scenarios can be envisioned in which the client requests for streaming media objects are likely to be asynchronous.…”
Section: Introductionmentioning
confidence: 99%
“…Application-layer multicast, or overlay multicast, can facilitate the deployment of multicast-based applications in the absence of IP multicast [5]. Multicast can be achieved in overlay networks through data relay among overlay members via unicast.…”
Section: Introductionmentioning
confidence: 99%