2014
DOI: 10.1007/978-3-662-44468-9_54
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Enabling Codesharing in Rescue Simulation with USARSim/ROS

Abstract: Abstract. The Robot Operating System (ROS) has been steadily gaining popularity among robotics researchers as an open source framework for robot control. The Unied System for Automation and Robot Simulation (USARSim) has been used for many years by robotics researchers and developers as a validated framework for simulation. This paper presents a new ROS node that is designed to seamlessly interface between ROS and USARSim. It provides for automatic conguration of ROS transforms and topics to allow for full uti… Show more

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Cited by 4 publications
(3 citation statements)
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“…As a result of the workshop the challenge of the Virtual Robot Competition is refined, which is reflected in a new rules document [57]. In this new rules document a clear transition is made from the current Unreal/ROS based environment [58] towards a ROS/Gazebo based environment [59].…”
Section: Rescue Simulation Leaguementioning
confidence: 99%
“…As a result of the workshop the challenge of the Virtual Robot Competition is refined, which is reflected in a new rules document [57]. In this new rules document a clear transition is made from the current Unreal/ROS based environment [58] towards a ROS/Gazebo based environment [59].…”
Section: Rescue Simulation Leaguementioning
confidence: 99%
“…These allow a graphically and physically realistic environment. The simulator can be interfaced with ROS what allows having the same interface as on a real robot [9,10]. We preferred Gazebo instead of USARSim because of the plethora of available models and because USARSim relies on non-free components like the Unreal engine.…”
Section: Rescue Simulation League (Rsl)mentioning
confidence: 99%
“…Note that there exists an interface between ROS and USARSim [12], but this interface works precisely the other way around, making it possible for ROSnodes to connect to simulation of USARSim. USARSim has many benefits (for instance, the realism of the lighting from the Unreal Engine), but is difficult to maintain with the current small developers community.…”
Section: Related Researchmentioning
confidence: 99%