2015
DOI: 10.1109/tcsvt.2015.2441412
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Enabling Adaptive High-Frame-Rate Video Streaming in Mobile Cloud Gaming Applications

Abstract: High frame rate (HFR) video is emerging in popular gaming applications to enhance the smooth experience perceived by end-users. However, it is challenging to guarantee the delivery quality of HFR video in mobile cloud gaming scenarios because of the high transmission rate and limited wireless resources. To address this critical problem, we develop a novel transmission scheduling framework dubbed AdaPtive HFR vIdeo Streaming (APHIS). The term "adaptive" indicates this scheme's capability in dynamically adjustin… Show more

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Cited by 97 publications
(37 citation statements)
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“…Though we focused in this paper on image sets compression in the cloud, other applications with highly correlated image content such as photo albums compression [38], cloud gaming streaming [39], [40], and traditional video coding [41] could also benefits from the proposed prediction methods.…”
Section: Discussionmentioning
confidence: 99%
“…Though we focused in this paper on image sets compression in the cloud, other applications with highly correlated image content such as photo albums compression [38], cloud gaming streaming [39], [40], and traditional video coding [41] could also benefits from the proposed prediction methods.…”
Section: Discussionmentioning
confidence: 99%
“…High frame rate (HFR) video is emerging in popular multimedia applications (e.g., Youtube and cloud gaming [2]) to achieve smooth viewing experience [2][3][4][5]. The enhancement in perceptual quality resulting from the increased frame rate is acknowledged in both industrial and academic communities [2][3][4][5][6][7].…”
Section: Introductionmentioning
confidence: 99%
“…The enhancement in perceptual quality resulting from the increased frame rate is acknowledged in both industrial and academic communities [2][3][4][5][6][7]. With the growing powerfulness of media servers and hand-held devices, HFR video is expected to gain tremendous popularity in mobile multimedia applications to provide highquality video services [e.g., the OnLive cloud gaming system [5] provides streaming video up to 60 frames per second (fps)].…”
Section: Introductionmentioning
confidence: 99%
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