2019
DOI: 10.1007/978-981-13-8039-6_25
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Empirical Studies on the Role of Matchmaking in Mobile Esports Player Engagement

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Cited by 3 publications
(2 citation statements)
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“…An important consideration of both the rise of casual games and the fewer hours played on such games is how that affects the profitability of games (Consalvo & Paul, 2019) and shifts them from “premium” to “freemium” (Shaw & Chess, 2016). Furthermore, women have been visually present in the growing eSport and mobile gaming community (Ćwil et al, 2019). What is interesting is the fact that the majority of avatars in the games are aggressive men, whereas female characters are hyper-sexualized in many games (Dill & Thill, 2007).…”
Section: Understanding the Term “Gamer”mentioning
confidence: 99%
“…An important consideration of both the rise of casual games and the fewer hours played on such games is how that affects the profitability of games (Consalvo & Paul, 2019) and shifts them from “premium” to “freemium” (Shaw & Chess, 2016). Furthermore, women have been visually present in the growing eSport and mobile gaming community (Ćwil et al, 2019). What is interesting is the fact that the majority of avatars in the games are aggressive men, whereas female characters are hyper-sexualized in many games (Dill & Thill, 2007).…”
Section: Understanding the Term “Gamer”mentioning
confidence: 99%
“…Engagement is defined as the probability that the player will keep playing in the same game session and the near future, e.g., for one week [22]. Matchmaking is a really important factor influencing the level of engagement and the study concerning this subject has been already conducted by the authors [23]. At the same time, the more players are engaged, the more interesting is the gameplay.…”
Section: Engagement-based Systemsmentioning
confidence: 99%