“…Some take an algorithmic approach, where they look at the theorised processing that occurs in the mushroom body, and use analogues found in computer vision techniques to try and recreate navigation behaviours by embodying models in robotic or simulated agents ( Möel and Wystrach, 2020 ; Stankiewicz and Webb, 2021 ). Another approach has been to create (rate-based) artificial neural networks (ANNs) which follow the general neural architecture of the MB and embody this in a robot vehicle or agent based simulation ( Gattaux et al, 2023 ; Yihe et al, 2023 ), or utilise it as part of a larger navigation system simulating other navigation-related brain areas ( Sun et al, 2020 ; Goulard et al, 2023 ). Finally some use spiking neural networks (SNNs) to create navigation models that mimic both the architecture and neuronal dynamics of the MB ( Ardin et al, 2016 ; Müller et al, 2018 ; Zhu et al, 2021 ), or use SNNs as one component of a hybrid SNN/algorithmic navigation system ( Nowak and Stewart, 2019 ).…”