2017
DOI: 10.48550/arxiv.1705.10369
|View full text |Cite
Preprint
|
Sign up to set email alerts
|

Emergent Communication in a Multi-Modal, Multi-Step Referential Game

Abstract: Inspired by previous work on emergent communication in referential games, we propose a novel multi-modal, multi-step referential game, where the sender and receiver have access to distinct modalities of an object, and their information exchange is bidirectional and of arbitrary duration. The multi-modal multi-step setting allows agents to develop an internal communication significantly closer to natural language, in that they share a single set of messages, and that the length of the conversation may vary acco… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
19
0

Year Published

2020
2020
2021
2021

Publication Types

Select...
6
1

Relationship

0
7

Authors

Journals

citations
Cited by 26 publications
(19 citation statements)
references
References 9 publications
0
19
0
Order By: Relevance
“…To summarize, we propose PatchGame, a referential game formulation where given an image, the speaker sends discrete signal in terms of mid-level patches, and the listener embeds these symbols to match them with another view of the same image in the presence of distractors. Compared to previous works [22,30,45], we make the following key changes:…”
Section: Speaker Speaker Viewmentioning
confidence: 99%
See 3 more Smart Citations
“…To summarize, we propose PatchGame, a referential game formulation where given an image, the speaker sends discrete signal in terms of mid-level patches, and the listener embeds these symbols to match them with another view of the same image in the presence of distractors. Compared to previous works [22,30,45], we make the following key changes:…”
Section: Speaker Speaker Viewmentioning
confidence: 99%
“…• Agents in the some of the prior works [22,30,45] have access to a pre-trained network, such as AlexNet [44] or VGG [69], for extracting features from images. In this work, the agents rely on training on a large scale image dataset, and invariance introduced by various image augmentations, to learn the language in a self-supervised way [53].…”
Section: Speaker Speaker Viewmentioning
confidence: 99%
See 2 more Smart Citations
“…In contrast to non-referential games, constructing a communication protocol is critical to solving the task -where one can only arrive at a solution through communication. Referential games are referred to as a grounded learning environment, and therefore, communication in MARL has been studied mainly through the lens of referential games [13,26]. Lastly, ordinal tasks refer to a family of problems where the ordering of the actions is critical for solving the task.…”
Section: Environmentsmentioning
confidence: 99%