2001
DOI: 10.1162/089976601300014529
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Emergence of Memory-Driven Command Neurons in Evolved Artificial Agents

Abstract: Using evolutionary simulations, we develop autonomous agents controlled by artificial neural networks (ANNs). In simple lifelike tasks of foraging and navigation, high performance levels are attained by agents equipped with fully recurrent ANN controllers. In a set of experiments sharing the same behavioral task but differing in the sensory input available to the agents, we find a common structure of a command neuron switching the dynamics of the network between radically different behavioral modes. When senso… Show more

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Cited by 31 publications
(54 citation statements)
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“…Our animat model is very similar to that proposed in [13]. The animat behavior is defined by a fully recurrent neural network with 5 sensory inputs, and a total of N fullyconnected neurons among which 4 are motor outputs, as illustrated on figure 1.…”
Section: Animat Modelmentioning
confidence: 99%
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“…Our animat model is very similar to that proposed in [13]. The animat behavior is defined by a fully recurrent neural network with 5 sensory inputs, and a total of N fullyconnected neurons among which 4 are motor outputs, as illustrated on figure 1.…”
Section: Animat Modelmentioning
confidence: 99%
“…The fifth sensory input is a "smell" binary input indicating if food (rather than poison) is present on the animat's current position, but its value is random when there is nothing on the current cell. As exposed in [13], the idea behind this last "smell" input is that, because the "presence sensor" does not discriminate between food and poison, the eating decision has to be made by fusion of 2 inputs: presence of something on current place, simultaneously with food smell. The 4 motor outputs independently suggest left-rotation, right-rotation, forward-move, and eating.…”
Section: Animat Modelmentioning
confidence: 99%
“…The EAA environment is similar to that of [2]. The agents live in a discrete 2D grid "world" surrounded by walls (Figure 1).…”
Section: The Taskmentioning
confidence: 99%
“…This study extends upon an evolutionary study of foraging [2], involving an Evolved Autonomous Agent (EAA) living in a 2D grid arena containing food and poison items. In that study, the agent, possessing limited sensory inputs, had to consume as many food items as possible, while avoiding poison items.…”
Section: Introductionmentioning
confidence: 99%
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