2005
DOI: 10.1016/j.gmod.2005.01.009
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Elimination of artifacts due to occlusion and discretization problems in image space blurring techniques

Abstract: Traditional computer graphics methods render images that appear sharp at all depths. Adding blur can add realism to a scene, provide a sense of scale, and draw a viewerÕs attention to a particular region of a scene. Our image-based blur algorithm needs to distinguish whether a portion of an image is either from a single object or is part of more than one object. This motivates two approaches to identify objects after an image has been rendered. We illustrate how these techniques can be used in conjunction with… Show more

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Cited by 19 publications
(28 citation statements)
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References 15 publications
(16 reference statements)
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“…[Kraus and Strengert 2007;Barsky et al 2005]gave solutions to partially solve this problem, which is to interpolate the occluded pixels by their neighbors. But they cannot get the real occluded pixels, and the results are incorrect, apparently when the radius of blurring is large and the occluded pixels are in-focus.…”
Section: Previous Workmentioning
confidence: 99%
See 1 more Smart Citation
“…[Kraus and Strengert 2007;Barsky et al 2005]gave solutions to partially solve this problem, which is to interpolate the occluded pixels by their neighbors. But they cannot get the real occluded pixels, and the results are incorrect, apparently when the radius of blurring is large and the occluded pixels are in-focus.…”
Section: Previous Workmentioning
confidence: 99%
“…But many such methods suffer some artifacts, for instance intensity leakage and partial occlusion. Intensity leakage happens when simply blurring the background with pixels in focus, while partial occlusion is caused by the fact that a lens with a finite aperture allows more of the scene to be visible than would be seen through an infinitesimal pinhole [Barsky et al 2005]. …”
Section: Introductionmentioning
confidence: 99%
“…Such approaches work only for separate objects. Usually, discretization artifacts can only be mitigated with image processing [Barsky et al 2005], information duplication [Kraus and Strengert 2007], or depth variation [Lee et al 2008]. …”
Section: Dof Renderingmentioning
confidence: 99%
“…Although the alpha blending approximates visibility well for separated objects, discretization artifacts [Barsky et al 2005] can appear when objects are spread across multiple layers. A few methods mitigated this problem using special image processing [Barsky et al 2005], information duplication [Kraus and Strengert 2007], and depth variation [Lee et al 2008], but the use of layers still remains difficult.…”
Section: Previous Workmentioning
confidence: 99%