CHI Greece 2021: 1st International Conference of the ACM Greek SIGCHI Chapter 2021
DOI: 10.1145/3489410.3489428
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Eliciting requirements for a multisensory eXtended Reality platform for training and informal learning

Abstract: Aiming at bridging the gap between the recent advancements in eXtended Reality (XR) research and real-world scenarios, in this paper we describe the first steps of an iterative user-centered methodology developed to elicit user requirements and to design the scenarios for a multi-sensory collaborative XR platform, in the framework of the BRIDGES project. The platform aims to be customizable and flexible, and is intended for use in different pedagogical contexts, instantiated by two pilot scenarios: a) XR train… Show more

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Cited by 4 publications
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“…Additionally, the incorporation of novel technologies beyond the use of video has the potential to enhance the sense of co-presence in augmented learning environments [100] and also in music [101]. A collection of emergent technologies, such as three-dimensional marker-based or markerless motion capture, Virtual/Augmented/Extended/Immersive Reality (VR, AR, XR, IR), Immersive audio-haptic systems, holoportation, and holography, have been experiencing a resurgence in recent years.…”
Section: Discussionmentioning
confidence: 99%
“…Additionally, the incorporation of novel technologies beyond the use of video has the potential to enhance the sense of co-presence in augmented learning environments [100] and also in music [101]. A collection of emergent technologies, such as three-dimensional marker-based or markerless motion capture, Virtual/Augmented/Extended/Immersive Reality (VR, AR, XR, IR), Immersive audio-haptic systems, holoportation, and holography, have been experiencing a resurgence in recent years.…”
Section: Discussionmentioning
confidence: 99%