2021
DOI: 10.48550/arxiv.2105.05343
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Electrotactile feedback applications for hand and arm interactions: A systematic review, meta-analysis, and future directions

Panagiotis Kourtesis,
Ferran Argelaguet,
Sebastian Vizcay
et al.

Abstract: Haptic feedback is critical in a broad range of human-machine/computer-interaction applications. However, the high cost and low portability/wearability of haptic devices remains an unresolved issue, severely limiting the adoption of this otherwise promising technology. Electrotactile interfaces have the advantage of being more portable and wearable due to its reduced actuators' size, as well as benefiting from lower power consumption and manufacturing cost. The usages of electrotactile feedback have been explo… Show more

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Cited by 2 publications
(2 citation statements)
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“…Haptic technologies in consumer electronic and screen-based devices mainly convey feedback via cutaneous information. While technologies that convey haptic information via kinesthetic [25], mid-air interaction [26], electrotactile [27] or thermal cues [28] can be valuable to interfaces, this review paper is tailored haptic technologies most relevant to consumer devices: cutaneous technologies that sense information based on mechanoreceptors. Fig.…”
Section: A Technical Prerequisitesmentioning
confidence: 99%
“…Haptic technologies in consumer electronic and screen-based devices mainly convey feedback via cutaneous information. While technologies that convey haptic information via kinesthetic [25], mid-air interaction [26], electrotactile [27] or thermal cues [28] can be valuable to interfaces, this review paper is tailored haptic technologies most relevant to consumer devices: cutaneous technologies that sense information based on mechanoreceptors. Fig.…”
Section: A Technical Prerequisitesmentioning
confidence: 99%
“…Consideration has also been given to the use of non-invasive sensory substitution techniques such as mechanical (Colella et al, 2019;Pezent et al, 2019) and electro-tactile (Hummel et al, 2016;Kourtesis et al, 2021;Vizcay et al, 2021) stimulation, which activate cutaneous receptors in the user's skin, to convey information about touch and grasping actions in virtual environments. But these approaches are not intuitive, can restrict finger mobility if mounted on the hands or fingers, and often require remapping and learning due to percept modality and location mismatch.…”
Section: Introductionmentioning
confidence: 99%